42 terms
Game server glossary
Plain-language definitions of the words you meet when you look for, join or run a game server. Each entry starts with the short answer.
A
- Anti-cheat Administration
- Software that detects and blocks unfair advantages such as hacked clients, aimbots or wall hacks. Servers run it on the server side, the client side, or both.
B
- Bump Directory
- An action that moves a server listing back to the top of a list for a limited time. Directories usually apply a cooldown so one server cannot bump constantly.
C
- Creative Gameplay
- A game mode with unlimited resources and free building, usually without survival risks. Servers often use it for build contests and plot worlds.
D
- DDoS protection Hosting
- Network filtering that keeps a server reachable during a distributed denial-of-service attack, in which many machines flood it with traffic. Game hosts often include it in their plans.
- Dedicated server Hosting
- A program (or a physical machine running it) that only hosts a game world for other players, instead of the host also playing on it. It normally runs around the clock.
- Discord Community
- A voice and text chat platform used by most game communities. Many servers link their Discord for announcements, support tickets, whitelist applications and vote rewards.
F
- Factions Gameplay
- A multiplayer mode where players form factions, claim land and fight other factions for control of territory and resources.
- Featured listing Directory
- A paid or earned placement that shows a server in a highlighted spot on a directory. It improves visibility but does not change the server itself.
G
- Griefing Administration
- Deliberately destroying or stealing other players' builds or items to spoil their game. Most servers ban it in their rules and log block changes to reverse it.
H
- Hardcore Gameplay
- A difficulty setting where death is permanent for that character or world. Servers may also use it as a rule set with a single life.
- Hosting Hosting
- Renting the machine and network connection on which a game server runs. Options range from shared game panels to virtual private servers and dedicated hardware.
I
- IP address Connecting
- The numeric or domain address players type into the game to reach a server, often followed by a port number, for example play.example.com:25565.
L
- Lag Performance
- A noticeable delay or stutter caused by high latency, packet loss, or a server that cannot keep up with its workload.
- Latency Performance
- The time a data packet needs to travel between a player and the server, measured in milliseconds. Lower latency means more responsive gameplay.
- Listing Directory
- An entry in a server directory that shows a server's name, address, description, player count, tags and rating so players can find and join it.
M
- Map wipe Administration
- A scheduled reset of a server's world and progress, common in survival games such as Rust, where it starts a new competitive cycle.
- Minigames Gameplay
- Short, rule-based matches such as spleef, bed wars or capture the flag, usually hosted together on one server with a lobby that connects them.
- Mod Modding
- A modification that changes or extends a game by altering its files or code. Mods can add items, mechanics or entire game modes and must usually be installed by players too.
- Modded server Modding
- A server that runs one or more mods or a modpack, so players need a matching client setup to join.
- Modpack Modding
- A curated bundle of mods, configuration files and sometimes custom resources that are designed to work together and are installed as one package.
- MOTD Connecting
- Message of the day. The short text shown under a server's name in the multiplayer list, often used for slogans, version info or events.
O
- Operator (OP) Administration
- A player with elevated permissions who can run administrative commands. Servers grant it sparingly, and usually use a permission plugin for finer control.
P
- Permissions Administration
- Rules that define what commands and actions each player or group is allowed to use. Permission systems let owners create ranks such as member, moderator and admin.
- Ping Performance
- A test of the round-trip time between a player and a server, shown in milliseconds. In game lists it is a quick indicator of connection quality.
- Player count Directory
- The number of players currently connected compared with the maximum the server allows, for example 42/100. Directories refresh it regularly.
- Plugin Modding
- A server-side add-on that changes how a server behaves, such as adding commands, economy or land protection. Players do not need to install anything to use it.
- Port Connecting
- A number that identifies which service on a machine a connection is meant for. Each game has a default port, and a host can run several servers using different ports.
- PvE Gameplay
- Player versus environment. Gameplay focused on cooperating against computer-controlled enemies and world challenges instead of other players.
- PvP Gameplay
- Player versus player. Gameplay where players can fight each other, either everywhere on the server or only in dedicated areas or modes.
R
- Ranking Directory
- The order in which a directory shows servers, based on factors such as votes, activity and recency.
- Resource pack Modding
- A set of textures, sounds and other assets that changes a game's look and feel. Servers can suggest or require one when a player joins.
- Roleplay (RP) Gameplay
- A style of play where participants act as characters within a story or setting, following rules that keep the fiction consistent.
S
- Skyblock Gameplay
- A survival variant where players start on a small floating island with limited resources and expand it step by step.
- SMP Gameplay
- Survival multiplayer. A server where many players share one persistent survival world, often with light rules and a tight-knit community.
- Survival Gameplay
- A game mode where players gather resources, craft items and manage health and hunger while dealing with threats.
T
- TPS Performance
- Ticks per second. How many game updates the server processes each second; most games target a fixed value such as 20. A lower TPS means the server is overloaded and gameplay slows down.
U
- Uptime Performance
- The share of time a server is online and reachable, usually shown as a percentage. High uptime means fewer interruptions for players.
V
- Vanilla Gameplay
- A server running the unmodified base game with no mods, and often none or few plugins, so it plays as the developers designed it.
- Vote Directory
- A player's daily endorsement of a server on a directory. Votes raise a server's ranking, and many servers reward voters with in-game items.
- Vote reward Community
- An in-game prize such as currency or items that a server gives to players who vote for it on a directory.
W
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